What’s Mike Doing?

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February 15, 2025For those who’re just joining us, I’ve dusted off a two-decade-old project idea and have actually started working on it. There’s a working prototype which I’m not going to link in this post, because this text will likely be around long after it’s been and gone, either shelved for another 20 years or thrown online in some kind of working form. [...]
February 9, 2025In April 2005, I registered a domain name. I had a plan, and it was an ambitious one. I had read an O’Reilly book on XML (cover-to-cover) a couple of years beforehand, and it did something to my brain and I thought I could see through time. Weblogs were ascending fast, the web was exciting, … [Read more …] [...]

Chinwag Posts

I think my neighbours just paired something to the bluetooth speaker in my lounge and I have no idea what I'm listening to right now, but I can't wait to find out how long it takes them to figure out why they can't hear what they're trying to listen to.

Amazing how much faster my disk arrays are rebalancing now I've undone the ugly hacks to keep an extra node in the cluster.

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Yeah, look, this is just me making an observation in general please don't make me explain the whole saga. Just know that my 10Gb interfaces are now benchmarking at about 9.2Gb average transfer rates instead of about 3.1.

So the idea is you have 7 dwarves taking treasure from the cave on the left to the boat on the right while a dragon flies back and forth dropping fireballs. You control an archer in front of the dwarves. Hitting the dragon makes a piece of treasure fall off it, which you can catch for big scores! The 4th time you hit the dragon you kill it and the level is cleared.

If a fireball hits you, you lose one Power Ring. If it hits a dwarf, you lose that dwarf and anything they're carrying.

Sometimes a Gollum runs across with a ring. If you shoot him, you get an extra Power Ring!

Just like in the books!

Somehow as a result of some random shitposting from the train this morning I've ended up with the outline for a really bad 8-bit console game tie-in for The Hobbit.